1987 Ron Gilbert, David Fox, and Carl Mey LucasFilm Games
"Maniac Mansion" is a 1987 adventure game developed by Ron Gilbert, David Fox, and Carl Mey, and published by LucasFilm Games. It requires a 128K Apple //e or later.<br /><br /><span></span><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Initial release date: 1987</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Released on: Amiga, Apple II, Atari ST, Commodore 64, DOS, Linux, Macintosh, NES, Windows</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Publisher: Lucasfilm Games</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Genre: Adventure</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Perspective: Side view / 2D scroller</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Sequel: Day of the Tentacle</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Manuals and Documentation:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/ManiacMansion" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Game manual</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, original Lucasfilm Games </span><a href="https://archive.org/details/vgmuseum_lucasfilm_maniac-alt-hintbook" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">hint book</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, collected </span><a href="https://archive.org/stream/RetroGamingHintBooks/ManiacMansionhintBook-1988#page/n3/mode/2up" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">hint book</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, and </span><a href="https://archive.org/details/RetroGamingMapsReferenceCardsAndEphemera" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">reference collection</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, and </span><a href="https://archive.org/details/vgmuseum_lucasfilm_maniac-alt-regcard" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">order card</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Original developer documents:</span></p><ul style="margin-top:0;margin-bottom:0;"><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/stream/ComputerGameDesignDOcuments/Aric%20Wilmunder%20-%201986%2012%2017%20Maniac%20Mansion%20-%20Alpha%20Release%20Notes#mode/2up" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Alpha release notes</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/stream/ComputerGameDesignDOcuments/Aric%20Wilmunder%20-%201986%2002%2007%20Maniac%20Mansion%20-%20Proposal#page/n2/mode/2up" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Proposal</span></a></p></li></ul><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Announcements, Listings, and Advertisements:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Advertised in </span><a href="https://archive.org/details/ACEIssue26Nov89/page/n17" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">ACE Issue #26</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/ACs_Guide_To_The_Commodore_Amiga_Fall_90_1990_PiM_Publications_US/page/n121?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">AC’s Guide to the Commodore Amiga</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990); </span><a href="https://archive.org/details/11-commodore-magazine/page/n73?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #11</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Info_Issue_16_1987-09_Info_Publications_US/page/n35?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Info Issue #16</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); and </span><a href="https://archive.org/details/Mean_Machines_Complete_Games_Guide_1992-05_EMAP_Images_GB_suppliment_issue_20/page/n3?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mean Machines - Complete Games Guide</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1992)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Featured in </span><a href="https://archive.org/details/1987-08-compute-magazine/page/n31?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Magazine Issue #87</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/family-computing-51/page/n29?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Family Computing Magazine Issue #51</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); and </span><a href="https://archive.org/details/Ahoy_Issue_61_1989-01_Ion_International_US/page/n35?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Ahoy! Issue #61</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed in </span><a href="https://archive.org/stream/V1de0gamesH4rdw4reH4ndb00kVol2/V1de0games_H4rdw4re_H4ndb00k_Vol%202#page/n59/mode/2up/search/%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Videogame Hardware Handbook</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2010)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Reviews and Write-Ups</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Long feature on “The Making of Maniac Mansion” in </span><a href="https://archive.org/details/edgeuk151/page/n93" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Edge Issue #151</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2005) and </span><a href="https://archive.org/details/retrogamerenuk094/page/n23?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Retro Gamer Issue #94</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2011)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Feature on the game’s development in </span><a href="https://archive.org/details/megazoneau17/page/n15?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">MegaZone Magazine Issue #17</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1991); on LucasArts’ history in </span><a href="https://archive.org/details/retrogamerenuk116/page/n19?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Retro Gamer Issue #116</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">; and on B-movies in </span><a href="https://archive.org/details/AmigaFormat013Aug90/page/n17?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Amiga Format Issue #13</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/1987-11-computegazette/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Advertised</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> and </span><a href="https://archive.org/details/1987-11-computegazette/page/n35" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">reviewed</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> in Compute! Gazette Issue #53 (1987); reviewed in </span><a href="https://archive.org/details/15-commodore-magazine/page/n23" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #15</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/Computer_Gaming_World_Issue_47/page/n39" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Computer Gaming World Issue #47</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/zero-magazine-02/page/n81?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Zero Magazine Issue #02</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/1987-09-computegazette/page/n25?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue #51</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/1989-10-compute-magazine/page/n107?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Magazine Issue #113</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/GPGMSDOSCGVol1No2/page/n67?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Game Player’s Guide to MS-DOS Computer Games Volume 1 Issue #2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/computist-scan-56/page/n21?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Hardcore Computist Issue #56</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/PCZone020_pdf/page/n73?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">PC Zone Issue #20</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1994); </span><a href="https://archive.org/details/amiga-computing-magazine-021/page/n33" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Amiga Computing Magazine Issue #21</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Featured in a write-up of ‘80s gaming in </span><a href="https://archive.org/details/allabouthistorytheultimate80scollection/page/n39?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Ultimate 80s Collection</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2019); a tribute to LucasArts in </span><a href="https://archive.org/details/PCPowerplay-040-1999-09/page/n141" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">PC Powerplay Issue #40</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1999); and general gaming sections in </span><a href="https://archive.org/details/Asimovs_v12n02_1988-02/page/n191?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Asimov’s Volume 12 Issue #2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988) and </span><a href="https://archive.org/details/Computer_and_Video_Games_Issue_191_1997-10_EMAP_Images_GB/page/n87?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Computer and Video Games Issue #191</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1997)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Interview with creator Ron Gilbert in </span><a href="https://archive.org/details/theartofvideogamestext/page/n59?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Art of Video Games</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2012)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mentioned commonly with a previous Lucasfilm game, Labyrinth, e.g. in a </span><a href="https://archive.org/details/deftributetozzap64/page/n33?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">look-back in ZZap!64</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2006)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Podcasts and Audio Interviews</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/NESDudes_ManiacMansion" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Episode</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> of “2 Dudes and an NES” on Maniac Mansion (2014); </span><a href="https://archive.org/details/podcast_humble-bazooka_episode-18-games-we-want-to-s_1000380782056" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Episode</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> of “Humble Bazooka” (2014); </span><a href="https://archive.org/details/podcast_one-more-turn-podcast_38-maniac-mansion-w-gary-butt_1000375319946" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Episode</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> of “One More Turn” Podcast (2016); </span><a href="https://archive.org/details/DIBCEP126" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Episode</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> of “Deep in Bear Country” (2017)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/podcast_perhaps-its-the-color_episode-18-thimbleweed-park_1000326160492" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Interview</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> with creators Ron Gilbert and Gary Winnick (2014)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/folge43interviewmitroccovonmaniacmansionmania" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Interview</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (German, 2019) with the Project Manager of </span><a href="https://www.maniac-mansion-mania.com/index.php/en/" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Maniac Mansion Mania</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, a series of mainly-German fan-sequels</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Tips:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Gameplay advice in </span><a href="https://archive.org/details/Amiga_Action_Issue_06_1990-03_Gollner_Publishing_GB/page/n25?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Amiga Action Issue #06</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990); </span><a href="https://archive.org/details/CommodoreUserIssue831990Aug/page/n63?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore User Issue #83</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990); </span><a href="https://archive.org/details/PCPowerplay-014-1997-07/page/n107?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">PC Powerplay Issue #14</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1997); and </span><a href="https://archive.org/details/27-commodore-magazine/page/n111?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #27</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, </span><a href="https://archive.org/details/28-commodore-magazine/page/n111?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">#28</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, and </span><a href="https://archive.org/details/31-commodore-magazine/page/n95?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">#31</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Speedruns and Longplays:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/ArcsNesManiacMansionIn0629.77" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Run</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> by Arc (6:29:77)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/NesLongplay252ManiacMansion" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">NES Longplay</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Borrowable Books:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Featured in </span><a href="https://archive.org/details/21stcenturygamed0000bate?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">21st Century Game Design</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2006); </span><a href="https://archive.org/details/roughguidetovide0000bere?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Rough Guide to Videogames</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2008); </span><a href="https://archive.org/details/illustratedhisto0000park?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">An Illustrated History of 151 Video Games</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2013); </span><a href="https://archive.org/details/computersasthea000laur?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Computers as Theatre</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1993); </span><a href="https://archive.org/details/gameoverhowninte00shef?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Game Over: How Nintendo Zapped an American Industry, Captured Your Dollars, and Enslaved Your Children</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1993)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Minutiae</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The </span><a href="https://gamasutra.com/view/feature/196009/the_scumm_diary_stories_behind_.php" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">SCUMM engine</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (Scripting Utility for Maniac Mansion), an adventure game engine designed for MM by Lucasfilm Games, was instrumental in the history of the genre. Maniac Mansion is thus mentioned in context with it in several documents and articles:</span></p><ul style="margin-top:0;margin-bottom:0;"><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/ugvm_Issue_03_2002-11_ugvm_low_quality/page/n9?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">ugvm Issue #03</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2002)</span></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/edgeuk096/page/n79?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Edge Issue #96</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2001), discussing the further development of the SCUMM engine with The Secret of Monkey Island</span></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">A section of </span><a href="https://archive.org/details/GameCodingComplete/page/n377?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Game Coding Complete, 4th Ed.</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2013) on scripting languages</span></p></li></ul><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Materials for</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;"> Day of the Tentacle, </span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Maniac Mansion’s sequel</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">:</span></p><ul style="margin-top:0;margin-bottom:0;"><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/MANIAC_MANSION_2_DAY_OF_THE_TENTACLE" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Manual</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/ManiacMansionDayOfTheTentacleUSA" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Boxart</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/DOTTCD_ZIP" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Fix for the CD version</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Review in </span><a href="https://archive.org/details/BBS_Magazine_Volume_6_Number_06_1995-06_Callers_Digest_US/page/n29?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">BBS Magazine Volume 6 Issue #6</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1995) </span></p></li></ul><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed in a timeline of George Lucas’s work in games in </span><a href="https://archive.org/details/Xbox_360_Magazine_June_2013/page/n17?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Xbox 360 Magazine</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2013) and a retrospective in </span><a href="https://archive.org/details/PCPowerplay-075-2002-07/page/n49" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">PC Powerplay Issue #75</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2002)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed as a Science-Fiction Game of the Year in </span><a href="https://archive.org/details/Asimovs_v12n07_1988-07/page/n15?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Asimov’s Volume 12 Issue #7</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988) and in </span><a href="https://archive.org/details/vgmuseum_miscgame_miscsoftware-catalog/page/n1?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">MOCAGH’s Software Catalog</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988) as a GOTY</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/podcast_hey-listen-podcast_flashbulb-junk_1000438754953" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Fan-song</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> inspired by “Flashbulb Junk”</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Wiki Entries and Fan Sites:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://www.mobygames.com/game/maniac-mansion" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mobygames</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Alternate Copies/Versions on the Internet Archive:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Several, including </span><a href="https://archive.org/details/Maniac_Mansion_Deluxe" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Maniac Mansion Deluxe</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, donated by Curly’s World of Freeware, a </span><a href="https://archive.org/details/msdos_Maniac_Mansion_Enhanced_1988" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">DOSBox copy</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, and a </span><a href="https://archive.org/details/ApplesauceImages" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">flux image</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Demos:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Demos for </span><a href="https://archive.org/details/Maniac_Mansion_C64_demo" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore 64</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, </span><a href="https://archive.org/details/ManiacMansionDemo" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">DOS</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, and the original </span><a href="https://archive.org/details/youtube-pxyv2pAuT2o" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">non-interactive demo</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Softkey and Cracking:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Details of a SCUMM Virtual Machine in </span><a href="https://archive.org/details/GameConsoleHacking/page/n313?q=%22maniac+mansion%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Game Console Hacking</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (2004)</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Description, from Mobygames:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">The Edison mansion has always been a creepy old house on the edge of town. There have been rumors of strange experiments going on and of odd creatures living amongst the Edison family. There is even a story that a meteorite once crashed near the home nearly 20 years ago. More immediately, a girl named Sandy has gone missing from the local highschool and her boyfriend Dave swears that he saw Dr. Fred abducting her. Dave knows that he cannot do it alone and will need help from two other students if he has any hope of infiltrating the mansion and rescuing Sandy.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Players start by choosing two students to accompany Dave to the Edison mansion, and can then switch between these three characters at will. Most actions are carried out by selecting verbs on the screen and applying them to an object (such as "OPEN Door"). Each character maintains a separate personality and may have a different way to solve a problem from his classmates. Thus many of the puzzles can be overcome in different ways depending on the character being used. If any one of the kids are captured by the Edisons, they are thrown into the dungeon and must be rescued themselves by any character who still has their freedom.</span></p><div><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"><br /></span></div>
Apple II Apple IIe Game Adventure
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| Role | File | Size | SHA-256 |
|---|---|---|---|
| disk | Maniac Mansion side A.woz ↑ A2TS ↑ A2E | 229.3K |
1b643ad10e5f…
|
| disk | Maniac Mansion side B.woz ↑ A2TS ↑ A2E | 229.3K |
6051242c5729…
|