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Earth Orbit Stations

1987 Electronic Arts

"Earth Orbit Stations" is a 1987 strategy game by Karl Buiter and published by Electronic Arts. It requires a 64K Apple ][+ or later.<br /><br /><span></span><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Initial release date: 1987</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Released on: Apple II, Commodore 64</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Publisher: Electronic Arts</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Genre: Simulation, Strategy/Tactics</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Gameplay: Managerial/Business Sim</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Setting: sci-fi / futuristic</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Announcements, Listings, and Advertisements:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed with computer specifications in </span><a href="https://archive.org/details/1987-08-compute-magazine/page/n37" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Apple II Software Information Guide</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Apple II release announced in </span><a href="https://archive.org/details/thegamesmachine-09/page/n7" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Games Machine Magazine Issue #09</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Previewed in </span><a href="https://archive.org/details/CallAppleMag198708/page/n65" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Call-A.P.P.L.E. Magazine</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/10-commodore-magazine/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #10</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Advertised twice in “Farther, the Electronic Arts Magazine” (1987), first for the </span><a href="https://archive.org/details/FartherTheElectronicArtsMagazineSummer1987/page/n7" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore 64 </span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">and second for the </span><a href="https://archive.org/details/FartherTheElectronicArtsMagazineSummer1987/page/n13" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Apple II</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">; </span><a href="https://archive.org/details/The_Everything_Book_for_Commodore_Computers_1988_Spring/page/n9" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Everything Book for Commodore Computers</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/Compute_Commodore_Buyers_Guide_1989/page/n33" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute Commodore Buyers Guide</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/24-commodore-magazine/page/n83?" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #24</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/NewComputerExpress023/page/n3" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">New Computer Express Issue #023</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989); </span><a href="https://archive.org/details/family-computing-58/page/n29" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Family Computing Magazine Issue #058</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/ahoy-magazine-45/page/n17" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Ahoy! Magazine Issue #45</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/info-magazine-16/page/n73" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Info Magazine Issue #16</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/washingtonapplepijournal198708/page/n37" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Washington Apple Pi Journal</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/thegamesmachine-09/page/n7" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Magazine Issue #97</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/YourCommodoreIssue38Nov87/page/n19" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Your Commodore Issue #38</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Tilt045/page/n13" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Tilt Issue #045</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987) (French); </span><a href="https://archive.org/details/VCW-1990-13/page/n21" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Videogame & Computer World</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990) (Italian); </span><a href="https://archive.org/details/Compute_Commodore_Buyers_Guide_1988/page/n35" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute Commodore Buyers Guide</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); advertisement collected in broad collection </span><a href="https://archive.org/details/A_Collection_of_Various_Game_Advertisements_Scanned_by_Jeremy_Barr-Hyde/page/n87" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">here</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">; original ad in </span><a href="https://archive.org/details/1988-06-computegazette/page/n1" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> #60 (1988); advertised as part of a larger group in </span><a href="https://archive.org/details/1987-09-computegazette/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue #51</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Listed in </span><a href="https://archive.org/details/ComputerAndVideoGamesIssue092Jun89/page/n15" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Computer And Video Games Issue #092 </span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">(1989); </span><a href="https://archive.org/details/1987-08-compute-magazine/page/n37" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Compute! Magazine Issue #087</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (1987); Swedish catalog </span><a href="https://archive.org/details/SvenskaHemdator1989-07/page/n53" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Svenska Hemdator Nytt Issue #07</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (1989); listed as a contest prize in </span><a href="https://archive.org/details/ZZap64Issue0511989Jul/page/n43" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">ZZap!64 Issue #051</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (1989)</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Suggested as an educational gift from Santa in </span><a href="https://archive.org/details/washingtonapplepijournal198712/page/n39" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Washington Apple Pi Journal </span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">(1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Reviews and Write-Ups</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Educational applications discussed in </span><a href="https://archive.org/details/ERIC_ED312134/page/n53" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Software for Aerospace Education. A Bibliography</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2nd Ed.; 1989), a bibliography of software used by NASA for training purposes.</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Reviewed in </span><a href="https://archive.org/details/1988-02-compute-magazine/page/n49" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Magazine Issue Issue #93</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/washingtonapplepijournal198710/page/n41" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Washington Apple Pi Journal</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/16-commodore-magazine/page/n29" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #16</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/ZZap64Issue0321987Dec/page/n147" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Zzap!64 Issue #32</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Commodore_Disk_User_Volume_01_Number_02_1988-01_Argus_Specialist_Publications_GB/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Disk User Vol 1 Issue #2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/1987-12-computegazette/page/n27" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue #54</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Moj_Micro_1989_06/page/n63" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Moj Micro Issue #06</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989) (Slovenian); </span><a href="https://archive.org/details/Aktueller_Software_Markt_-_Ausgabe_1987.12/page/n53" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Aktueller Software Markt Issue #12</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987) (German); </span><a href="https://archive.org/details/Happy.Computer.SH.21.Spiele4-AndreBetz/page/n77" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Happy Computer SH Issue #21</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (n.d.) (German); </span><a href="https://archive.org/details/Arcades04/page/n51" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Arcades Issue #04</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988) (French); </span><a href="https://archive.org/details/villanovan62_01_reel01/page/n411" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The Villanovan</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, (Villanova U. newspaper) (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Tips:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Tips sections in </span><a href="https://archive.org/details/Gold_Mine_Game_Tips_for_Commodore_Users/page/n103" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Gold Mine Game Tips for Commodore Users</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990); </span><a href="https://archive.org/details/29-commodore-magazine/page/n15" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Magazine Issue #29</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1989)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Wiki Entries and Fan Sites:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://www.mobygames.com/game/earth-orbit-stations" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mobygames</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Alternate Copies/Versions on the Internet Archive:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/EarthOrbitStations4amCrack" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Alternate version</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> also uploaded by 4am (4am and san inc crack); two versions (</span><a href="https://archive.org/details/Earth_Orbit_Stations_A_Game" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">1</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">) and (</span><a href="https://archive.org/details/Earth_Orbit_Station_1987_Electronic_Arts_Disk_1_of_2_Side_A" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">) uploaded by Sketch the Cow; uploaded as part of </span><a href="https://archive.org/details/A2CAN_0-E" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">A2 Canada Collection</span></a></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Softkey and Cracking:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Softkeys described in </span><a href="https://archive.org/details/computist-scan-57/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Hardcore Computist Issue #57</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (1988) and </span><a href="https://archive.org/details/computist-scan-68/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">Computist Issue #68</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> (1989)</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Description, from Mobygames:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Earth Orbit Stations is a space program simulation where you run a privately owned space station. It focuses on the commercial aspects of space flight, as opposed to governmental or military aspects.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">In the near future of the year 1996, you have been appointed space director. Your goal is to build space stations, conduct research, market products, and compete against up to three other directors. These can be controlled either by the computer or by other players. There are various missions with distinct objectives: the tasks range from rescue operations, pure research or space colony construction to a search for intelligent extraterrestrial life.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">In the course of the game, you can build 39 different modules, including command, life, chemical lab, solar collector, and communications. Most of the missions require special units: for a Mars rescue operation, you first need to build a space hospital, for example. It's also possible to launch shuttles and probes from the station.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Reaching the goals of each scenario requires money. You can sell new products, request help from commercial sponsors, and even use ads to attract more buyers. To make this game even more challenging, you constantly have to watch your opponents, because if any of them achieves the goal first, you lose.</span></p>

Apple II Game Strategy

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WOZ woz

RoleFileSizeSHA-256
disk Earth Orbit Stations disk 1 game disk.woz ↑ A2TS ↑ A2E 222.8K 6de5df132455…
disk Earth Orbit Stations disk 2A archive disk.woz ↑ A2TS ↑ A2E 229.3K f9a245109806…
disk Earth Orbit Stations disk 2B mission disk.woz ↑ A2TS ↑ A2E 229.3K 41dfac5306ed…

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