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Alternate Reality: The Dungeon

1987 Dan Pinal, Ken Jordan, Jim Ratcliff, and Rick Mirsky Datasoft

"Alternate Reality: The Dungeon" is a 1987 roleplaying game developed by Dan Pinal, Ken Jordan, Jim Ratcliff, and Rick Mirsky, and published by Datasoft. This is version 2.1. It requires a 64K Apple ][+ or later.<div><br /></div><div><span></span><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Initial release date: 1987</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Released on: Commodore 64, Apple II, Atari 8-bit, iOS (2011)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Publisher: Datasoft</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Genre: RPG</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Perspective: First person</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Setting: fantasy / sci-fi</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Sequel to: Alternate Reality: The City (1985)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Manuals:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Read the </span><a href="https://archive.org/details/vgmuseum_datasoft_ardungeon-manual" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">manual</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (via Museum of Computer Adventure Game History, 1987), or see the </span><a href="https://archive.org/details/Alternate_Reality_The_Dungeon_Atari_Manual" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Atari-specific version</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, or the </span><a href="https://archive.org/stream/Commodore64Manuals/Alternate%20Reality%20-%20The%20Dungeon%20%28USA%29%20%28Addendum%29#mode/2up" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore 64 version</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987). The archive also has a </span><a href="https://archive.org/details/vgmuseum_datasoft_ardungeon-hintbook-book" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Hintbook</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> and extended </span><a href="https://archive.org/stream/Commodore64Manuals/Alternate%20Reality%20-%20The%20Dungeon%20%28USA%29%20%28Disk%201%20Side%20A%29#mode/2up" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">manual</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Announcements, Listings, and Advertisements:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Announced in </span><a href="https://archive.org/details/Atari_Explorer_Volume_6_Number_2_1986-10_Atari_Explorer_Publications_US/page/n29" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Atari Explorer Vol 6 Issue #2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1986)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Electronic Arts named as distributor, </span><a href="https://archive.org/details/ahoy-magazine-47/page/n13" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Ahoy! Magazine #47</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed in </span><a href="https://archive.org/details/menu-1990-software-information-apple-ii/page/n615?" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Apple II Software Information Guide </span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">(1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Advertised in </span><a href="https://archive.org/details/Atari_Explorer_Volume_7_Number_6_1987-12_Atari_Explorer_Publications_US/page/n27" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Atari Explorer Vol 7 Issue #6</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/AtariClassicsVolTwoNoFourAugust1993/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Atari Classics Vol 2 Issue #4</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1993); </span><a href="https://archive.org/details/FartherTheElectronicArtsMagazineSummer1987/page/n11?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Farther, the Electronic Arts Magazine</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Computer_Play_1988-11_Computer_Play_Magazine_US/page/n5" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">a fold-out in Computer Play #11</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/1987-12-computegazette/page/n113" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue #54</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mentioned in an Industry Report, </span><a href="https://archive.org/details/Michigan_Atari_Magazine_1987-07/page/n19" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Michigan Atari Magazine Vol 1 Issue #7</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Previewed in </span><a href="https://archive.org/details/datasoftzorro/page/n5?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">the manual</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> for Zorro (also a Datasoft-published game) (1985)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Advertised in the </span><a href="https://archive.org/details/alternaterealitythecityguidebook?q=alternate+reality+the+dungeon" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">packing materials and manual for Alternate Reality: The City</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1985)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Listed in the </span><a href="https://archive.org/details/AmericanTechnaVisionCatalog1991/page/n7" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">American Techna-Vision Catalog </span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">(1991); in </span><a href="https://archive.org/details/silicon-express-3-2-/page/n7?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Silicon Express Vol 3 Issue #2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1986); in </span><a href="https://archive.org/details/YourCommodoreIssue65Feb90/page/n3?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Your Commodore Issue #65</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Reviews and Write-Ups</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Reviewed in </span><a href="https://archive.org/details/1988-01-computegazette/page/n37" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Compute! Gazette Issue #55</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/computist-scan-56/page/n21" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Hardcore Computist Issue #56</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/analog-computing-magazine-62/page/n87" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Analog Computing Magazine Issue #62</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/zzapp_64_issue_031_600dpi/page/n101" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Zzap!64 Issue #31</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/GCC_Gazette_Vol-04_1987_All_Issues/page/n97" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">GCC Gazette Vol 4</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987); </span><a href="https://archive.org/details/Info_Issue_23_1988-11_Info_Publications_US/page/n67" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Info #23</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/run-magazine-50/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Run Magazine #50</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); </span><a href="https://archive.org/details/washingtonapplepijournal1988v10no2feb88/page/n43" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Washington Apple Pi Journal</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (Feb 1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mentioned in a larger </span><a href="https://archive.org/details/13-commodore-magazine/page/n63" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">trend-piece about sequels</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, Commodore Magazine Issue #13 (1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Recounted in a section of </span><a href="https://archive.org/details/CRPGBOOK/page/n73?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">The CRPG Book Project: Sharing the History of Computer Role-Playing Games</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2018)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Media</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Playable </span><a href="https://archive.org/details/a8b_Alternate_Reality_The_Dungeon_Music_Collection_19xx_" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Soundtrack/Music Collection</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Tips:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">A.P.T. (Advanced Playing Technique) described in </span><a href="https://archive.org/details/computist-scan-52/page/n13" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Hardcore Computist Issue #52 </span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">(1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">General tips in </span><a href="https://archive.org/details/Gold_Mine_Game_Tips_for_Commodore_Users/page/n35" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Gold Mine Game Tips for Commodore Users</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1990)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">General tips (in German) in </span><a href="https://archive.org/details/Happy.Computer.SH.24.Spiele5-AndreBetz/page/n9" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Happy Computer SH Vol 24 Issue #5</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Character Creation tips in </span><a href="https://archive.org/details/questbusters-v5n02/page/n11" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Questbusters Vol 5 Issue #2</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Many correspondences to and from magazines asking for help:</span></p><ul style="margin-top:0;margin-bottom:0;"><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Questbusters: </span><a href="https://archive.org/details/questbusters-v5n03/page/n11" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 5 Issue #3</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, </span><a href="https://archive.org/details/questbusters-v5n10/page/n11" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 5 Issue #10</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Australian Commodore and Amiga Review: </span><a href="https://archive.org/details/Australian_Commodore_and_Amiga_Review_The_Volume_7_Issue_6_1990-06_Saturday_Magazine_AU/page/n77" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 7 Issue #6</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">, </span><a href="https://archive.org/details/Australian_Commodore_Amiga_Review_1991-10/page/n75" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 8 Issue #10 </span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">(plus </span><a href="https://archive.org/details/Australian_Commodore_and_Amiga_Review_The_Volume_8_Issue_10_1991-10_Saturday_Magazine_AU/page/n75" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">duplicate</span></a><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">)</span></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Commodore Computing International: </span><a href="https://archive.org/details/Commodore_Computing_International_Vol_07_No_03_1988-11_Croftward_GB/page/n61" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 7 Issue #03</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Zzap!64: </span><a href="https://archive.org/details/ZZap64Issue0391988Jul/page/n61" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Issue #039</span></a></p></li></ul><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Minutiae</span><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Discussed in context with the process of fixing bugs in physical media, </span><a href="https://archive.org/details/Online_Today_Vol_07_03_1988_Mar/page/n45" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Online Today Vol 7 Issue #3</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Creators cited in </span><a href="https://archive.org/details/CallAppleMag198805/page/n41" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Call-A.P.P.L.E. Magazine</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1985)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Part of a Contest/Challenge in </span><a href="https://archive.org/details/Computer_Game_Forum_Issue_01/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Computer Game Forum Issue #01</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mentioned as a popular title in </span><a href="https://archive.org/details/washingtonapplepijournal1988v10no1jan88/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Washington Apple Pi Journal</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Several sequential issues of Questbusters discuss a delay in release time (1987)</span></p><ul style="margin-top:0;margin-bottom:0;"><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/questbusters-v4n04/page/n1?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Vol 4 Issue #4</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/vgmuseum_questbusters_qbustersIV5/page/n1?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Issue #5</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/vgmuseum_questbusters_qbustersIV6/page/n1?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Issue #6</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/questbusters-v4n07/page/n1?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Issue #7</span></a></p></li><li dir="ltr" style="list-style-type:disc;font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre;"><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/questbusters-v4n08/page/n1?q=%22alternate+reality+the+dungeon%22" rel="ugc nofollow"><span style="font-size:11pt;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Issue #8</span></a></p></li></ul><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Datasoft planned to release several sequels; the Arena is mentioned in </span><a href="https://archive.org/details/family-computing-59/page/n25" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Family Computing #59</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1988); however, no games in the series were released after The Dungeon.</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mentioned in context with other newly released software, </span><a href="https://archive.org/details/Michigan_Atari_Magazine_1987-12_v2n12/page/n19" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Michigan Atari Magazine Vol 2 Issue #12</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (1987)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Writeup of preceding game, Alternate Reality - the City, </span><a href="https://archive.org/details/RetroGamerIssue117-120/page/n71" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Retro Gamer #117</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (2013)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Wiki Entries and Fan Sites:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://www.mobygames.com/game/alternate-reality-the-dungeon" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Mobygames page</span></a></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://web.archive.org/web/20160312030513/http://ar.monochromeeffect.org/" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Monochromeeffect.org</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> (archived)</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Alternate Copies/Versions on the Internet Archive:</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><a href="https://archive.org/details/Alternate_Reality_The_Dungeon_1987_Datasoft" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Full version</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> uploaded by Jason Scott</span></p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"> </p><p dir="ltr" style="line-height:1.38;background-color:#ffffff;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Separate versions of </span><a href="https://archive.org/details/Alternate_Reality_The_Dungeon_Disk_1_Front" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Disk 1</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> and </span><a href="https://archive.org/details/Alternate_Reality_The_Dungeon_Disk_2_Front" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);background-color:transparent;vertical-align:baseline;white-space:pre-wrap;">Disk 2</span></a><span style="font-size:11pt;font-family:Arial;background-color:transparent;vertical-align:baseline;white-space:pre-wrap;"> uploaded by Sketch the Cow</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Bugs and Trivia:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">First, a </span><a href="https://archive.org/details/computist-scan-87/page/n15" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">description</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> of a condition that causes only “Devourer” enemies to appear; second, a </span><a href="https://archive.org/details/confidential7/page/n13" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">description</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"> of a possible bug that causes said “Devourer” enemies to disappear.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;font-weight:700;vertical-align:baseline;white-space:pre-wrap;">Description, from Mobygames:</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">Alternate Reality: The Dungeon directly follows its </span><a href="https://www.mobygames.com/game/alternate-reality-the-city" rel="ugc nofollow"><span style="font-size:11pt;font-family:Arial;color:rgb(17,85,204);vertical-align:baseline;white-space:pre-wrap;">predecessor</span></a><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">: The player is still captured by aliens and imprisoned in an alternate reality. After visiting the city, now he proceeds to the dungeon with only one goal in mind: surviving.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">While the predecessor was more about exploring the city, this installment has a largely linear path - the dungeon consists of four levels which have to be visited in order. But the surroundings don't mean that there are only monsters to fight in the turn-based combat system or treasure to loot: the player still has the shops, e.g. an inn or a smithy, to his disposal. Even the six guilds (plus two additional ones) found their way into the dungeon; this time the player even may become a member. An important change in gameplay is that all items have a weight associated with them - carrying too much is bad for speed and endurance.</span></p><br /><p dir="ltr" style="line-height:1.38;margin-top:0pt;margin-bottom:0pt;"><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;">The dungeon is separated from the city and after entering there is no turning back. Save games can be imported, but the player loses all potions but sixteen.</span></p><div><span style="font-size:11pt;font-family:Arial;vertical-align:baseline;white-space:pre-wrap;"><br /></span></div></div>

Apple II Game RPG

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WOZ woz

RoleFileSizeSHA-256
disk Alternate Reality- The Dungeon disk 1A.woz ↑ A2TS ↑ A2E 229.3K e0b6061643b1…
disk Alternate Reality- The Dungeon disk 1B.woz ↑ A2TS ↑ A2E 230K 245943c7f403…
disk Alternate Reality- The Dungeon disk 2.woz ↑ A2TS ↑ A2E 230K a37da8915939…

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