jmechner April 17, 2012
Attempted line ending fix

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     tr on lst off
    * seqdata
    fcheckmark = %01000000fcentermark = %00011111
    *  Sequence table entry points
    startrun = 1stand = 2standjump = 3runjump = 4turn = 5runturn = 6stepfall = 7jumphangMed = 8hang = 9climbup = 10hangdrop = 11freefall = 12runstop = 13jumpup = 14fallhang = 15jumpbackhang = 16softland = 17jumpfall = 18stepfall2 = 19medland = 20rjumpfall = 21hardland = 22hangfall = 23jumphangLong = 24hangstraight = 25rdiveroll = 26sdiveroll = 27highjump = 28stepfwd1 = 29;stepfwd 1 thru 14 = 29 thru 42turnrun = 43testfoot = 44bumpfall = 45hardbump = 46bump = 47superhijump = 48standup = 49stoop = 50impale = 51crush = 52deadfall = 53halve = 54engarde = 55advance = 56retreat = 57strike = 58flee = 59turnengarde = 60strikeblock = 61readyblock = 62landengarde = 63bumpengfwd = 64bumpengback = 65blocktostrike = 66strikeadv = 67climbdown = 68blockedstrike = 69climbstairs = 70dropdead = 71stepback = 72climbfail = 73stabbed = 74faststrike = 75strikeret = 76alertstand = 77drinkpotion = 78crawl = 79alertturn = 80fightfall = 81efightfall = 82efightfallfwd = 83running = 84stabkill = 85fastadvance = 86goalertstand = 87arise = 88turndraw = 89guardengarde = 90pickupsword = 91resheathe = 92fastsheathe = 93Pstand = 94Vstand = 95Vapproach = 96Vstop = 97Palert = 98Pback = 99Vexit = 100Mclimb = 101Vraise = 102Plie = 103patchfall = 104Mscurry = 105Mstop = 106Mleave = 107Pembrace = 108Pwaiting = 109Pstroke = 110Prise = 111Pcrouch = 112Pslump = 113Mraise = 114
    * Sequence table instruction codes
    goto = -1aboutface = -2up = -3down = -4chx = -5chy = -6act = -7setfall = -8ifwtless = -9die = -10jaru = -11jard = -12effect = -13tap = -14nextlevel = -15
     lst off

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